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How to use tes5edit to edit a mod
How to use tes5edit to edit a mod









how to use tes5edit to edit a mod
  1. #How to use tes5edit to edit a mod how to
  2. #How to use tes5edit to edit a mod software

Use the ALBEDO texture from the appropriate corporation as reference when UV mapping. Textures for each of the TerraTech corporations can be found in the “Assets\PayloadStudios\TerraTechModTool\SampleAssets\Skins” folder. Your block model will need to be UV mapped to match the textures of the corporation to which it will belong.

#How to use tes5edit to edit a mod software

You can import this into your 3D software to use as reference for scale and orientation. fbx format from your chosen 3D modelling software.Īn example model can be found in the “Assets/PayloadStudios/TerraTechModTool/SampleAssets” folder. You will need to provide a mesh for your block, which can be exported in.

how to use tes5edit to edit a mod

Click ‘ Edit Physical Prefab’ to open the prefab in the Unity scene view.

#How to use tes5edit to edit a mod how to

How to Mod - Block Modules Editing the Physical Prefab ġ. If you are creating blocks with additional functionality such as a wheel or weapon, refer to the block module guide This guide explains the process of creating standard blocks. The button will be replaced by 2 new buttons to edit either the prefab or the JSON. This creates the Physical Prefab, which is where you will add meshes to your block, and the Block JSON, which is a text file that defines the block properties. Depending on what type of block you are creating, select the appropriate module(s) from the list of templates then click ‘ Create Physical Prefab and Block JSON’

  • Max Health: How much health or hitpoints this block hasĤ.
  • Rarity: How often this block appears in crates.
  • Price: The cost of buying this block from the shop.
  • Grade: In terms of campaign progression, where does this block unlock? GSO grade 4 or Venture grade 2 for example.
  • Corporation: Select from one of the 6 vanilla corporations ( custom corporations will become available if you have followed the How to Make a Corporation tutorial, which is coming soon).
  • Description: This appears under the name of the block in the inventory.
  • Display Name: This is the name that appears in the inventory.
  • Click ‘ Edit’ next to the block’s name to edit its properties Your new block will now appear in the blocks list.Ģ. To add a block to your mod, enter a name for it and click ‘Create’.











    How to use tes5edit to edit a mod